GameSquare Holdings Inc (GAME)
NASDAQCommunication ServicesElectronic Gaming & MultimediaSnapshot 2026-11-04
NASDAQCommunication ServicesElectronic Gaming & MultimediaSnapshot 2026-11-04
QuarterlyIQ Insights · GAME
What must go right, what could break, what the price assumes, and what evidence comes next.
The current health of the standing investment case.
Recent financial performance sits well below its industry cohort — worth keeping an eye on, though it has not freshly broken.
One-year growth currently built into the price, compared with our model's estimate.
| Measure | Marker shape | Value |
|---|---|---|
| Growth built into the price | circle | 42.8% |
| Our one-year growth estimate | diamond | 81.5% |
For each item: what to watch, what would become a concern, and what would make it less concerning.
A reporting-risk estimate, not a forecast of the stock-price response.
Historical relationships that met the evidence threshold. They do not prove cause or forecast a move.
Usually moved in the same direction.
Price observations: 365 days
Most sensitive to the broad stock market.
Based on historical daily prices through 2026-11-04.
Past price behavior in dollars on a $10,000 position. This does not measure permanent business risk.
How much price usually moves either way.
Use the underlying financial and sector pages to investigate the cause.
Not investment advice. Scores describe historical and current data; they are not forecasts of future returns. Consult a licensed advisor before making investment decisions.
Growth built into the price is above our model estimate.
The price assumes 38.7 percentage points less one-year growth.
The one-year revenue growth assumption on Valuation.
Elevated risk of a next-quarter earnings miss: this name is a smaller-cap name (higher miss base rate) and operates in a high-miss-rate industry. A fundamental tilt, not a price call.
Model as of 2026-11-04 · Compared with 1 industry peers
GAME — director transition
Dated 2026-10-26
Director — Marco Baccanello, Benjamin Hugo: The filing discloses the appointment of two new directors to an expanded board in connection with a Contribution Agreement, which is a governance change rather than an executive departure.
Why it matters: GameSquare needs $85 million to $90 million in 2026 revenue. Q3 results will show whether sales are keeping pace.
Supportive ifQ3 revenue is at least $25 million, keeping the company on pace for its $85 million to $90 million full-year goal.
Worry ifQ3 revenue is below $20 million, or management cuts its $85 million to $90 million full-year revenue range.
Why it matters: Q2 gross margin reached 49.0%, well above the 35% to 40% full-year guide. A drop could signal weaker sales mix or deal integration.
Worry ifQ3 gross margin falls below 40%, or management lowers its full-year 35% to 40% gross margin range.
Less concerning ifQ3 gross margin stays at or above 45%, with the full-year range unchanged.
Why it matters: GameSquare held 15,080.51 ETH, while cash was $2.1 million at quarter-end. ETH price swings changed reported losses in both recent reports.
Watch forThe next filing shows cash above $2.1 million and no material fall in ETH holdings from 15,080.51.
Also watch forThe next filing shows cash below $2.1 million or a large drop in ETH holdings. It also shows a larger digital-asset loss.
Why it matters: GameSquare completed its FanEngine deal in October. The deal issues shares and may add earnout shares, so sales gains and share dilution both matter.
Watch forA quarterly filing reports FanEngine revenue and profit. The share count stays near its pre-deal level.
Also watch forA quarterly filing shows little FanEngine revenue or profit. Or it reports a clear rise in shares from the deal or earnout.
A larger daily loss that occurred about once in every 20 trading days.
Deepest peak-to-trough drop in the last year.
| Measure | Value | Meaning |
|---|---|---|
| Typical day | ±$349 on $10,000 · ±3.5% | How much price usually moves either way. |
| Bad day | $789 loss on $10,000 · 7.9% | A larger daily loss that occurred about once in every 20 trading days. |
| Largest peak-to-trough drop in the past year | $5,745 loss on $10,000 · 57.5% | Deepest peak-to-trough drop in the last year. |
Past year. 1.00 means similar movement; 1.20 means about 20% more.
Past year. 1.00 means similar movement to the sector. This is secondary context.
Latest 30 trading days, shown as an annual percentage.
Latest 252 trading days, shown as an annual percentage.
20-trading-day average in US dollars.
Trading days used by the source risk snapshot.
Past results, not a forecast. Not investment advice.